How to play
Two minutes of reading, then straight to the game. You'll learn the rest as you play.
- 1
Join
Sign in with a username or with Google, then open a room in the lobby or join an open one. A game has 2–4 players, each starting on Good Speed with 1,500.
- 2
Roll
On your turn you have 15 seconds to roll the dice, and after the roll there's more time to buy, build and trade before the turn ends. Rolled a double? Roll again – but 3 doubles in a row send you to jail. Out of time? The game rolls for you.
- 3
Buy
Landed on a city, an airport or a public company with no owner? You can buy it. Landed on another player's property? Pay them rent.
- 4
Build
Own every city of a country? Now you can build: up to 4 houses, then a hotel (1.5× a house). There's no need to build evenly, and the rent jumps with every level.
- 5
Trade
Offer deals to other players: properties, money and the pardon card. The other side can accept, reject or send a counter-offer.
- 6
Survive
No mortgages, no loans. Below zero? Sell buildings and properties to get back above it, and if even selling everything isn't enough, you're out. The last player standing wins.
Tips for your first game
- Buy a lot early: a city in the bank earns nobody anything.
- Complete a country as soon as you can. A full country's rent is already doubled without any houses.
- Keep a cash cushion. One landing on a hotel can knock you out.
- Airports are worth more than they look: own them all and you can fly between them.
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Ready for the chaos?
Open a room, invite friends or join an open game. No download, no payment.