Ways in
- Land on Go to Jail – and a police car drives you straight there, without passing Good Speed.
- Roll 3 doubles in a row.
- Or a card sends you there.
Ways out
- Roll: every turn you get 3 tries for a double. Got one? You're out.
- Pay 50 before rolling and walk out.
- Use a pardon card, if you have one (you can also buy it from another player).
- And if nothing worked, you're released after 3 turns in jail.
The inmate's perk
An owner sitting in jail collects no rent: whoever lands on their properties pays nothing. Sometimes that costs more than the fine.
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